![]() It requires a certain nameless excitement. But to really enjoy a game, you need more than passive, inanimate respect for structure and mechanics. Sixty hours of turn-based combat in Fire Emblem? No problem. I’m a huge fan of getting nostalgic, especially when it comes to videogames. ![]() Bitter, difficult, and unrelenting frustration. I felt one thing within the ten hours that I played of Baldur’s Gate 2: Enhanced Edition : frustration. Because this has been a pretty damn dull experience. And in the middle of all this, I pray for vindication and satisfaction. An NPC Golem sits inside of a laboratory, not yet fooled into leading me inside his master’s crypt. The keys to the library sit in the second sewer tunnel, directly behind a black cauldron. Inside its halls, goblins await a band of heroes. The dungeons of Baldur’s Gate 2 have yet to be plundered.
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